CHRIS CURTIS
FREELANCE 3D ARTIST
© 2025 Chris Curtis. All Rights Reserved.
Website design credited to Minilio.
Hello and welcome to my website. I’m Chris Curtis, a Freelance 3D Artist, Designer and Animator with over 20 years professional experience, and over 12 years as a freelancer.
I specialise in high quality Modelling, Sculpting, Texturing and Rendering. I can create realistic hard-edged or organic models of just about anything, in just about any style. Whether it's for Print, a Realtime Engine, a Motion Graphics video, a 3D Print or a polished Visual. I am also a dab hand at bringing them to life with some Animation, and can add some flare to them in After Effects too.
During my professional career, I have had the opportunity to work with many prestigious companies. Including top ATL Advertising, Marketing, Branding, Experiential, Events, Point-Of-Sale, Retail, Medical, Sports broadcast and Theatre agencies. I have also worked on countless well known brands.
I usually work in the Kent and London area, but for the last 4 years I have had the opportunity to work remotely as well and build a client base reaching much further afield. Including Mainland Europe and the United States. Proving distance to be no issue at all in getting the job done to the same, if not a higher standard to what can be achieved on-site.
If you are looking to hire me or just have a simple query, you can contact me on the following details or simply use the contact form below.
Connect with me on LinkedIn...
I sell many of my models. If you are interested in purchasing any of them, they are available in several formats at the following marketplaces... or you can contact me directly.
My portfolio work is viewable on the following websites as well...
I'm also a bit of a Progressive House head and enjoy DJing if that's your thing...
A set of visuals created for PAW Patrol to show their point-of-sale marketing in Selfridges store spaces in London, Birmingham and Manchester. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
I was approached to create a fly-through of an Argos Store with their Christmas stock on display. Modelled and rendered in Cinema 4D using Octane. Textures created in Photoshop.
An ongoing set of visuals produced for Fever Tree to show their Point-Of-Sale advertising campaigns. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
A set of visuals I was asked to create for Sipsmith to show their Wimbledon Tennis Tournament Point-Of-Sale advertising campaign. Modelled and rendered in Cinema 4D. Textures created in Photoshop. Hand posed and modified in ZBrush.
A set of visuals I created for a Tanqueray art deco style 'Piano' Point-Of-Sale piece that appeared in duty-free outlets. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
A set of visuals I created for a Grolsch to show their shop and bar Point-Of-Sale advertising campaign. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
Visuals created for some design variations of an FSDU for a Sipsmith and Fever Tree Point-Of-Sale collaboration. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
A set of visuals I created for a 'flightcase' FSDU design for Beefeater Gin. As well as an experiential photobooth, where you receive a selfie holding your gin serve. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
A set of visuals I created for House Of Suntory to show their Point-Of-Sale advertising on custom Bar Taps, a Japanese Bento Box used as a sampling and sensory piece, and a free fan featuring an exclusive cocktail recipe. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
A Bottle Bar Glorifier I created for Auchentoshan whisky featuring a layered cityscape effect. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
A set of visuals I created for Laphroaig whisky to show their bar Point-Of-Sale advertising, including a 'Smoke Box' serve and a custom made glass. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
A set of visuals I created to show gondola end designs for Turtle Wax's premium product range. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
A set of visuals I created to show Method's Point-Of-Sale advertising in various shelf and floor spaces in John Lewis stores. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
A set of visuals I created for 2 Dump Bin FSDUs for the LOL toy range. Modelled and rendered in Cinema 4D. Textures created in Photoshop.
A set of visuals I created for a Poopsie Sparkly Critters FSDU. Modelled and rendered in Cinema 4D. Textures created in Photoshop.